About us
Our values
We are a computer graphics, animation and film studio that will not hesitate to transfer your most unreal visions to the world of digital space. An individual approach, quick contact with the client and, most importantly, attention to detail at every stage of the project are just a few of the advantages of working with our team.
We could still mention here our broad competences and professional experience, but let’s focus on what’s important to us – freely selecting the tools best matching the nature of your project and the highest quality, without which it will not leave our studio. Your vision is our mission.
Team
We are a team of lecturers and graduates from schools of art. We teach at universities such as the University of Applied Computer Science and Management, Drimagine, the Business School, among others.
Konrad Dylski
Co-founder
3D artist, game developer and university lecturer (WIT, WSB, DRIMAGINE) specializing in rendering techniques and application development.
– Lighting & Rendering
– Hard Surface modeling
– Unreal Engine
Tel: +48 451-121-443
Mail: konrad@bevel.studio
Mateusz Osiadacz
Co-founder
3D artist (WIT Academy), archaeologist (IA UW) and filmmaker (PWSFTviT), whose main area of interest is the promotion of culture and heritage using multimedia. He specializes in 3D reconstructions of historical objects, virtual museums and the promotion of science using digital tools.
Tel: +48 516-210-007
Mail: mateusz@bevel.studio
Szymon Wojcieszonek
Technical Artist
WIT
– Hard Surface modeling
– 3D Animation
– Unreal Engine
Mateusz Pilarski
3D Generalist
WIT
– Hard Surface modeling
– Particles/VFX
Marcin Osiński
Environmental Artist
WIT
– Environment creations for both, games and animations.
– Hard Surface modeling
They trusted us
Our offer
Animations
We produce animations and films in 3D graphics.
VR Apps
We understand the great potential of VR and develop customised software.
Movies
We make promotional films, documentaries and interviews.
Courses
We offer a range of training courses on how to use the software regardless of the level you are starting from.
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